Wednesday, 30 November 2016

Yspahan - November 30

Stu, Andy, James and David decided to give Yspahan another go. Well actually David decided and ignored Andy's protests.

It plays very differently as a four player game. Going third or fourth in a phase can be pretty brutal as there's often slim pickings available. This means there can be a lot riding on getting the dice you need on your turn. Going for cards can be a particularly evil manoeuvre - as you can do that using any set of action dice - a great way of preventing someone else getting something they want.

We ran into a number of edge cases this time. What happens when a player runs out of tokens - we said you couldn't build any more (meaning you have to manage your token supply). Can you play both "don't pay camels" and "don't pay money" cards to get a building for free - we said no. In both cases a later reading of the rules clarification page online showed we'd made the opposite call to the designers.

Knowing how well the camel train had worked last time, David went back in, but to his surprise no-one else bothered leaving him stranded. Well Andy dipped his toe in and then decided to leave it alone. Stu collected as many cards as possible and when for precision souk takeover where as James repeated his tactic of the previous week and took over most of the shops on the board. For some reason we let him get away with this and he had a convincing victory.

James 77
Stu 63
David 58
Andy 56

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