Wednesday, 25 June 2008

New England - 25 June 2008

Rivals were thin on the ground this evening, with David and Adrian otherwise engaged, and Andy having a senior moment over the day of the week, but happily Kieron and James were joined by returning long-lost gamer Stuart.

The New England board was set up and narrowly escaped a Smith-made flood of Badger's Poacher's Choice (the mouthful I had first was lovely ;-). After a quick review of the rules, we got stuck into what turned out to be an extremely close game.

The last few rounds were characterised by players taking the expensive 10 marker in order to guarantee they selected tiles and cards first. Having enough money to do this a couple of times, James was able to take the tile that would otherwise have enabled Stuart to win the game well ahead by building his stored red square card for 10 points. As it was, the final scores were James 30, Stuart 29 and Kieron 27. A perfect Rivals game: not complicated but complex in its options, plenty of opportunities to thwart others, and looks really nice.

Wednesday, 18 June 2008

Steal that ship! - 18 June 2008

Our first game using Warhammer Historical's Legends of the High Seas. This is the pirate remix of Legends of the Old West so we were already familiar with the rules. James and Kieron's crew entered a port intent on stealing the pirate ship defended by David and Adrian. The port comprised a set of painted resin buildings that James recently liberated from eBay.

The players quickly realised that the flintlock weapons weren't much use, being not very accurate (we might have to look at a rule modification for that) and taking a turn to reload. So hand-to-hand was the way ahead, and the attackers left the relative safety of the port buildings to attack the shipmates on the dock.

Quite a few losses on both sides and Adrian's character "Black Eyed Pea" deserves a mention for his double cutlass action and use of fame points to finish off James' figures. But the attackers eventually won when they satisfied the victory condition of having more sailors on or within 6" of the ship that the defenders.

Wednesday, 4 June 2008

Antika - 4 June 2008

A welcome return to a game we haven't played for a long time. A good turn out this evening with five of us around the table. We each started along different strategies focussing on land, temples, or inventions, and the first third of the game was all peaceful coexistence.

But then Kieron attacked Deej. Who then counter-attacked. As then did Kieron (and so on). Neither would (or could) break away first and their slog carried on for the rest of the evening.

Meanwhile Andy, Adrian and James continued to develop their empires in size and inventions, making steady progress, with James getting to the required 8 victory points just before Adrian was about to.

Final scores: James (Red) 8, Adrian (Blue) 7, Andy (Green) 5, David (Black) 4, Kieron (Yellow) 2.

Monday, 2 June 2008

Struggle For Rome - 28 May 2008

This evening we tried out a new game - an impulse purchase of Catan Histories: Struggle for Rome. I really must sort out getting mobile phone access to Boardgamegeek when faced with a shop full of boardgames...

The game is based on the well-known Settlers of Catan rules, but set during the time Rome was collapsing under the threat from multiple barabarian invaders. To begin with the players control invading tribes - moving around the map sacking cities and collecting resources. At some point the players have to decide to settle and take control of a city, at which point they start expanding, city by city.

There were some interesting decisions that we had to make - such as:
  • go for the bonus for 5 sacked cities or settle and start earning earlier?
  • position the barbarian for an attack or to maximise the chance of getting resources?
We all felt short of supplies and found that the trade option was useless as we tended to want the same things at the same time. Maybe with 4 players that would be more useful.

In the end it was a close run ending - Kieron won with 10 points, David finished on 9 and Adrian on 8.

Not sure if it qualifies as a great game, but straightforward, fun, and worth another play.