This is a very tightly optimised game - I think I read on Boardgamegeek it described by one poster as "the perfect Eurogame". The setting is 17th and 18th century expansion, exploration and colonisation. There are only seven rounds, each one allowing players quite limited numbers of actions. You build buildings, gain workers, activate them, explore, attack or draw cards - all aiming to raise your stats on your home board allowing you to do more of whatever stat it is next turn. Many of the mechanisms are familiar (eg worker activation of buildings) but this game has more interaction as the players vie for advantage (and victory points) on the main game board.
This was very much a learning game for all of us. The rules were simple, but optimising (even for the Great Optimiser Deej) was tricky and we all made some silly mistakes. As it was, and despite some asymmetric play, the final scores were pretty close: Adrian 52, Deej 51, James 49 and Kieron 42. A jolly good game which can probably be played in 90 mins, even with five players. Eurotastic.
We then had a go at 'Bang' - a rapid play card game. At least it would have been rapid a second time. Good fun Sheriff versus the Outlaws versus each other versus the Renegade. Adrian managed to be the last man standing.