Showing posts with label Skull. Show all posts
Showing posts with label Skull. Show all posts

Thursday, 24 January 2019

Peloponnes & Skull & Azul - 23 January 2019

A mega-games night with five players and three games.  First off was old favourite Peloponnes.  Adrian played an interesting new strategy with no building purchases, and just three resource tiles (mostly food) and three sea tiles.  Along with the ever increasing population civilisation, his population continued to grow and although his lack of buildings impacted prestige points, the strategy got him into second place, behind James' - whose score was bolstered by the last round purchase of the "2 coins equals 1 prestige". 

There was a huge amount of money swimming around in the game, with many of us passing on purchases several times during the game.  There were a couple of unusual features with the disasters too.  Firstly, none occurred until all five were showing two of their three counters.  And secondly, no disasters occurred in the final round, as they had all already happened, with the final two counters both being blank.  Final scores (population/prestige): James 27/34, Adrian 27/24, David 21/31, Stuart 16/35 and Andy 18/12 (following a  devastating earthquake in the penultimate round).

Then a bluffing/bidding game of Skull, which David won.  Works much better with more players and is a fun end-of-evening filler.

And then finally, we managed to fit in a game of Azul after Adrian left.  This is a neat tile laying game (real wall tiles as in a mosque) with simple mechanisms but plenty to think about. 


David scored strongly from the start and we never really caught him up, despite a large negative bonus forced on him by James in the final turn.  Final scores: David 62, James 55, Stuart 51, Andy 26.

Sunday, 6 January 2019

Notre Dame & Skull - 19 December 2018

It had been a while since we played Notre Dame.  I tried a new tactic of ignoring the rats and taking the damage each turn - it almost worked but David acquired lots more victory points through good use of the characters.  Final scores: David 70, James 55, Stuart 54, Andy 37.

Then we tried my Christmas present from Adrian - Skull.


This is a bluffing and bidding game - a simpler but much more colourful game than Perudo, with Skulls and Flowers rather than numbers.


One of those games which looks very simple but there is more to it.  It worked pretty well with three (Andy spectated) but we suspected it would work better with more - and indeed I played this again with six players with friends over Christmas and it was fun with more interaction between the players.