This is a classic from Alan R Moon, inventor of dozens of games including the Spiel des Jahres winner, and occasional Rivals game, Ticket To Ride. James got it in a swap for Porto Nigra, a rather nice looking game but one that was always going to get overlooked in favour of others in the collection.
In Airlines, players are competing to become majority stockholders in several companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses between expanding an airline or playing stock from his hand. Expanding an airline adds to its routes on the board and increases its value but exposing your stock cards too early means that other players may not also expand that airline. Scoring happens three times during the game and again at the end, but only stock played out counts, not what you are still holding in your hand, so timing your investments is key. Clever game mechanism and pretty good player interaction as you keep an eye on the others' stock and try to takeover "their" companies.
This game was published in Germany in 1990. And it has not aged well. The artwork and production values of modern games is brilliant, and unsurprisingly Airlines really looks drab in comparison.
More significantly, keeping on top of which airline can expand routes in which region of the board is a bit of a challenge. This is frustrating because otherwise it is a really good game.
Fortunately, the game was reimplemented as Airlines: Europe in 2011 and reading the rules, it looks (as one would hope) to have kept all the good bits of Airlines and got rid of the fiddly complicated bits. And the counters are replaced by lovely little aeroplanes! So I've bought a copy.
We had a full house for our game which was great. Andy got a bit stuck with his initial cards and, after helping Stu earn plenty of points for his monopoly airline, only really got a good set of points in the final scoring. Throughout the game, first place switched from James to David to Stuart in the three scoring rounds, but the gaps got a little wider at the very end. Final scores: Stuart 84, David 79, James 69, Adrian 51, Andy 27.
In Airlines, players are competing to become majority stockholders in several companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses between expanding an airline or playing stock from his hand. Expanding an airline adds to its routes on the board and increases its value but exposing your stock cards too early means that other players may not also expand that airline. Scoring happens three times during the game and again at the end, but only stock played out counts, not what you are still holding in your hand, so timing your investments is key. Clever game mechanism and pretty good player interaction as you keep an eye on the others' stock and try to takeover "their" companies.
This game was published in Germany in 1990. And it has not aged well. The artwork and production values of modern games is brilliant, and unsurprisingly Airlines really looks drab in comparison.
More significantly, keeping on top of which airline can expand routes in which region of the board is a bit of a challenge. This is frustrating because otherwise it is a really good game.
Fortunately, the game was reimplemented as Airlines: Europe in 2011 and reading the rules, it looks (as one would hope) to have kept all the good bits of Airlines and got rid of the fiddly complicated bits. And the counters are replaced by lovely little aeroplanes! So I've bought a copy.
We had a full house for our game which was great. Andy got a bit stuck with his initial cards and, after helping Stu earn plenty of points for his monopoly airline, only really got a good set of points in the final scoring. Throughout the game, first place switched from James to David to Stuart in the three scoring rounds, but the gaps got a little wider at the very end. Final scores: Stuart 84, David 79, James 69, Adrian 51, Andy 27.















