Tuesday, 29 July 2008

Ticket To Ride - 29 July 2008

A couple of great games of Ticket To Ride.

First game: James 118, Stuart 105, David 81, Andy 67
Second game: Stuart 130, David 100, James 80, Andy 78

Thursday, 24 July 2008

El Grande - 23 July 2008

Contribution from Andy:

David 99, James 96, Kieron 94, Andy 89, Adrian 83.

James 5, Kieron 4 for the chocolate cake.

Or to hear it in his own words...


Thursday, 10 July 2008

Power Grid - 9 July 2008

With both Adrian and David sadly suffering from the lurgy, the four remaining Rivals sat down to the Germany board of Power Grid. Andy straight away attempted to box James into his Western starting position with Kieron threatening to complete the job, but fortunately for James, Kieron and Stuart set up in the East and North respectively, providing them both with plenty of Lebensraum, and James an escape route around Andy's cities.

All players made steady and similar progress in building cities and as the game was about to tip into Step 3 (when six powerplants are available to select from each turn) things were very close with Stuart, Andy and James all with the ability to power thirteen cities and Kieron able to power fourteen.

All players were sitting on fair amounts of money at this stage and Kieron was able to easily build from 11 to 17 cities in a single turn, ending the game that turn to win (for the second week in a row). With everyone else able to power their thirteen cities, it was cash in hand that decided the rest of the places - 2nd for Stuart, 3rd James and 4th Andy (trailing James by just 1 credit). As always, a great game.

Thursday, 3 July 2008

Did you spill my pint? - 2 July 2008

Have you heard the one about the governor who walks into a pub? Perhaps emboldened by the personal escort of five marines, he climbs on to the bar and accidentally knocks over a pint. Looking down from the bar, he sees the owner of that pint... and his big, black beard.

The ensuing fist fight between Governor Flack's men (Pugh, Barley McGrew, Cuthbert Dibble and Grubb) and Edward Teach and his gang, was swift and bloody. Bottles flew across the inn - and were patiently swept up by the barmen as they crashed harmlessly against walls.


After the governor and two marines were knocked out, the remaining marines legged it. The victorious pirates felt somewhat sheepish when they realised that one of their two losses was Blackbeard himself. But a win for Adrian, Kieron and James, over Andy, David and Stuart - the first full turn-out for many months.

We then had a game of Carcassonne with the Inns & Cathedrals extension. We hadn't played this at a games night for years. A clever game with lots of options and opportunities to make your own luck. In a completely unconnected way, Kieron had a massive win with 136 points, David 102, Adrian 96, James 94, Stuart 73 and Andy 32.

Wednesday, 25 June 2008

New England - 25 June 2008

Rivals were thin on the ground this evening, with David and Adrian otherwise engaged, and Andy having a senior moment over the day of the week, but happily Kieron and James were joined by returning long-lost gamer Stuart.

The New England board was set up and narrowly escaped a Smith-made flood of Badger's Poacher's Choice (the mouthful I had first was lovely ;-). After a quick review of the rules, we got stuck into what turned out to be an extremely close game.

The last few rounds were characterised by players taking the expensive 10 marker in order to guarantee they selected tiles and cards first. Having enough money to do this a couple of times, James was able to take the tile that would otherwise have enabled Stuart to win the game well ahead by building his stored red square card for 10 points. As it was, the final scores were James 30, Stuart 29 and Kieron 27. A perfect Rivals game: not complicated but complex in its options, plenty of opportunities to thwart others, and looks really nice.

Wednesday, 18 June 2008

Steal that ship! - 18 June 2008

Our first game using Warhammer Historical's Legends of the High Seas. This is the pirate remix of Legends of the Old West so we were already familiar with the rules. James and Kieron's crew entered a port intent on stealing the pirate ship defended by David and Adrian. The port comprised a set of painted resin buildings that James recently liberated from eBay.

The players quickly realised that the flintlock weapons weren't much use, being not very accurate (we might have to look at a rule modification for that) and taking a turn to reload. So hand-to-hand was the way ahead, and the attackers left the relative safety of the port buildings to attack the shipmates on the dock.

Quite a few losses on both sides and Adrian's character "Black Eyed Pea" deserves a mention for his double cutlass action and use of fame points to finish off James' figures. But the attackers eventually won when they satisfied the victory condition of having more sailors on or within 6" of the ship that the defenders.

Wednesday, 4 June 2008

Antika - 4 June 2008

A welcome return to a game we haven't played for a long time. A good turn out this evening with five of us around the table. We each started along different strategies focussing on land, temples, or inventions, and the first third of the game was all peaceful coexistence.

But then Kieron attacked Deej. Who then counter-attacked. As then did Kieron (and so on). Neither would (or could) break away first and their slog carried on for the rest of the evening.

Meanwhile Andy, Adrian and James continued to develop their empires in size and inventions, making steady progress, with James getting to the required 8 victory points just before Adrian was about to.

Final scores: James (Red) 8, Adrian (Blue) 7, Andy (Green) 5, David (Black) 4, Kieron (Yellow) 2.